public class GlPos extends GlDrawItem
| Modifier and Type | Field and Description |
|---|---|
protected int |
ColorHandle |
(package private) static float[] |
Coord |
(package private) static int |
COORDS_PER_VERTEX |
private java.lang.String |
FragmentShaderCode |
protected int |
GlProgram |
protected int |
MVPMatrixHandle |
protected int |
PositionHandle |
private java.nio.FloatBuffer |
VertexBuffer |
private int |
VertexCount |
private java.lang.String |
VertexShaderCode |
private int |
VertexStride |
protected int |
WidthHandle |
color, width| Constructor and Description |
|---|
GlPos() |
| Modifier and Type | Method and Description |
|---|---|
void |
draw(float[] mvpMatrix) |
void |
setPos(Pos p1) |
void |
setVertex(float x,
float y,
float z) |
setColor, setColor, setWidthprivate java.nio.FloatBuffer VertexBuffer
private final java.lang.String VertexShaderCode
private final java.lang.String FragmentShaderCode
protected int GlProgram
protected int PositionHandle
protected int WidthHandle
protected int ColorHandle
protected int MVPMatrixHandle
static final int COORDS_PER_VERTEX
static float[] Coord
private final int VertexCount
private final int VertexStride
public void setPos(Pos p1)
p1 - public void setVertex(float x,
float y,
float z)
x - y - z - public void draw(float[] mvpMatrix)
draw in class GlDrawItemmvpMatrix -